Mini Horridon

What a difference a nerf makes….

Last week, we managed our first Horridon kill in many, many attempts and then the following day, they nerfed the fight. >< Yesterday was the first night we got to experience the changes made and boy did it make a difference.  The health pool of the adds are what got the nerf bat, making it easier to clean them up before moving on to the next gate.  Even the dinomancers felt feeble; as soon as they would jump into the arena, our dps would burst them down so quick that their orbs immediately dropped and Horridon was soon breaking down another gate.  I had a little trouble getting my Puncture stacks off at the end when Horridon enraged and had to die and get brezzed to reset them, but otherwise it was a one shot for us.

So I went to check out the loot from Horridon’s corpse and noticed there were three items instead of the normal two in the loot window.  Lo and behold, there was the mount, the Spawn of Horridon!  We all rolled for it and I came out on top rolling an epic 98.  Woot!

Mini Horridon

This Direhorn mount shares the same  color and stripes as Big Poppa (Momma?) Horridon, just missing the giant bazookas or lifeboats or floaties or battering rams or whatever those things are on the sides.

I guess this was a nice (sur)prize for a fight that gave us so much trouble for so many weeks.  Thanks Horridon for giving me your baby!

Got yo baby!

Throne of Thunder – Horridon Hors d’oeuvre

Ready to Kill Horridon

After what felt like 6 months of fighting this stupid sack of triceratops poop, Horridon the Horrible has finally fallen to the Shadow Rising sword.  I know we have to come back next week to kill him again when everything resets, but I’m damn glad we got this kill under our belts.

We went with three healers for our attempts last night, with making our best attempts with this composition last week.  This gave us a good cushion for heals when adds got too crazy and for Jalak’s massive AoE pulses and for an angry enraged Horridon after seeing his master fall.

One thing I did change to help myself for this fight was to turn my nameplates off.  I was responsible for add control on the first and third doors and had a difficult time controlling the Drakkari warriors trolls and their frost orbs on the third door.  I usually run with nameplates on so that I can grab adds easier when they start running all over the place.  With all the graphics and numbers and nameplates cluttering my screen, I couldn’t move the mobs out of range fast enough of the orbs.  And with Shadeey throwing in her own frost orb into mix, things just got too crazy.  With the nameplates turned off, it made seeing the Drakkaris casting the orbs a lot easier and allowed me to move them out of bad quicker.

We had some really good attempts, getting past the fourth door consistently and even hitting the berserk timer a few times.  On our kill attempt, everything was going smooth as we had everyone alive burning down an enraged Horridon, when I suddenly went down with about 30% to go.  With our brez already used, it was up to Wok to solo tank the dino.  His debuff stacks getting high, Van threw a BoP on him to clear it, but Wok forgot to cancel it and I think Zug got one-shotted by Horridon as he was next highest on threat.  So Van yelled at Wok in vent to quickly click it off and shortly afterwards the dino went down.  Crazy ending to a crazy fight, lol.

Dino Meat

Next up is the Council of Elders, hopefully they won’t take as long to kill as Horridon the Horrible.  Good job SR!

Ma Ma Ma My Monara

Monara, The Last Queen

As if the trash leading to Horridon wasn’t annoying enough, now we have to deal with this bitch, lol.

After dispatching Jin’rokh Tuesday night, we moved on to deal with the Tormented Spirit trash like we normally do when we noticed a giant quest marker hovering over the first set of stairs.  Walking towards it, we were presented with a quest, Requiem for a Queen, that asked us to put someone named Monara to rest.  Here is a description of the quest:

A chilling breeze sweeps across your body, bringing with it a haunting drape of sadness. Your soul sinks as you hear the faint, melodic cries of Monara, the last Queen of the Mogu.
Her sweet requiem creeps through the air, bending and shaping itself into a spectral hand, reaching for your heart. As it grabs hold, you see a brief flash of Monara’s last moments… her brutal murder by the hand of Lei Shen.
Song turns to sadness and Monara weeps, wailing louder and louder into the darkness.

We then realized we encountered something we haven’t seen since the days of raiding back in Wrath, the weekly raid quests.  Remember when we were tasked with killing Flame Leviathan, or Lord Marrowgar or the snow giant before Lootship or keeping Donovan alive during the Lady Deathwhisperer fight for the week and you got bonus Badges for it?  Yep, these weeklies are back, and for completing the quest, you are rewarded with the Spoils of the Thunder King, which contains gold and either a Blood Spirit or Mote of Harmony. No bonus Valor though, booooo.

So where do you find Monara?  She hovers over the platform after the first set of Tormented Spirits, where the giant Golem usually is.  Be aware of her Shadow Nova ability, which will blast anyone within a short-range of her a ways back.  We learned this the hard way, as most of us got knocked off the platform to our deaths.  After a few attempts and multiple deaths, someone read a forum post that said Monara can be pulled all the way back to Jin’rokh’s room to make killing her easier.

So our normal 20-30 minute Horridon trash turned into close to an hour of frustration.  And that frustration was made worse as we didn’t make significant progress on Horridon himself.  I hate this boss, lol.

Wednesday night, we decided to change it up a bit and do a quick clear of Terrace to get some upgrades that people could use.  And since most of us were swimming in Elder Charms from doing dailies on the Isle of Thunder, this would give us a better chance at getting those upgrades.

To throw a little fun into the mix, Lyss and I gave anyone who healed the Enchanted Plant and kept it alive during the Tsulong encounter 500 gold a piece, for a total of 1000 gold.  I threw a couple heals on the Plant and even Shadeey got into the action by bandaging it in between phases too, lol.  Easy achievement is easy.

Who's Got Two Green Thumbs?

We made quick work of the rest of Terrace, one-shotting the whole raid and some people got a few upgrades.  I even got my normal version of my Sha-touched weapon, Kilrak, Jaws of Terror, from the Sha of Fear to replace my raid finder one.  But I won’t be using though, the one-handed axe I got from Jin’rokh, the Worldbreaker’s Stormscythe, has better stats and a much higher ilvl.  I might need to revisit it laster to see if socketing Kilrak with the legendary gem and upgrading the weapon in 5.3 will make a difference.

After Terrace, we made our way back to Throne of Thunder to work on Horridon a bit.  As we were getting ready to kill the respawned Horridon trash, Wok noticed that Shirl was on the Isle of Giants and he asked if she was killing Oondasta.  She said yes, but the raid she was in had just wiped and were reforming for another shot at the giant T-Rex.  We made a quick decision to head out there for some possible ilvl 522 gear and grabbed Zari along the way.  We made it just in time and killed the beast, with most folks getting their first kills and achievements and even loot.  With 11 of us from the guild in on the kill, we even got the guild achievement too.

Oondasta Guild Run

So back to ToT we went, killing the trash quickly and Monara again, this time wasting no time and brought her straight into Jin’rokh’s room.  We didn’t get to complete the weekly quest again, even though the giant quest marker sat on the stairs taunting us.

We refined our strategy a little bit on Horridon and we made good progress as we were constantly getting to the fourth door.  We made it past the fourth door once, but by then most of the raid was dead.

Maybe it was the upgrades and/or the Oondasta kill, but to me, the feeling last night felt more enjoyable as we made significant progress and we got lots of loot.  We’re getting close, hopefully we can kill this damned triceratops next week. =)