This was my Furtive Father Winter gift to Navimie of The Daily Frostwolf. The event was put together by Akabeko of Red Cow Rise. I can’t believe it’s been a whole year since I made one of these, apparently I need to a Furtive Father Winter every week in order to make them regularly, lol. I’ve been brainstorming a lot of ideas lately and acquired new “stars” to feature in future posts, now I just need to stop slacking and put them together already!
So I had my first taste of Flex raiding yesterday as I was invited to one by Navi, Luxy and the rest of the Frostwolves. Navi told me prior that they had planned to do their guild Flex raiding on Sunday nights at 8:30 pm Aussie time…which meant 6:30 am my time. Yeah, I know, who the hell wants to raid that early in the morning, lol. But I wanted to give it a try and I’ve always wanted to raid current content with them. So I sucked it up and got myself up early to do it….although next time I’ll give myself a little more than three hours of sleep to prepare for it, lol.
I had leveled up and maxed out a new Death Knight, Daemagor, in Navi’s guild on Saurfang last week and tried to gear him up as much as a I could. There is no ilvl restriction for flex raids and even though Navi said everyone needed to be at least ilvl 480, I wanted to push for the LFR minimum, which was ilvl 496.
I managed to get a bunch of Timeless gear drops while farming the Isle, but I could only manage to get to 483. My weapons are going to be hard to replace; I’ll have to either get them from Throne LFR or even get the PvP ones. I wasn’t too happy with Dae’s dps at the moment either, so I brought my hunter Rasfari instead, who is my best-geared dps toon right now….and I also enjoy huntering at the moment, so…=P
Anywho, 6:30 am/8:30 pm rolls around and Navi starts assembling the raid together. We get about 13 or 14 peeps on when she tells everyone to start heading to the instance. Ras was on the Timeless Isle, so I hearthed back to the Shrine for a short run to the Siege portal.
When I tried to pass through the portal, I got a message that I needed to be on the correct realm in order to enter this raid. Crap. I guess I had to take Dae then. I dropped group and switched over to Saurfang and onto Dae. Navi then whispered to me, asking what I was doing and I told her that I couldn’t get into the raid with Ras and the message. Apparently, flex raids work like LFR queues, where you actually have to queue up for them, like you do with dungeons and scenarios. So I switched back to Ras and apologized to Navi for my noobishness. /facepalm
After finally getting in, we headed towards Immerseus, clearing trash along the way. An epic ilvl 540 BOE item dropped from one of the puddles, which I didn’t know could happen in flex, but was cool nonetheless. As the tanks were explaining the strat to those who didn’t know the fight, we started summoning others to the raid and got the raid up to 23 people, woo! I was a little concerned, though, as my PC doesn’t do well on graphics-heavy fights, like Elegon in LFR, where everything and everyone moves at a snail’s pace to me. But it turned out not be an issue for me for that fight and the rest of them we did.
So I got paired up with Luxy in my slice of the room and I told her I would be misdirecting everything her way, lol. My laughs didn’t last long though; I thought I was doing well dpsing down the Sha puddles after the first split, but then I guess I got one-shotted by the Contaminated ones that didn’t get healed and reached Immerseus. Quite a few others died too, so I ended up watching the rest of the fight from the floor. I think we ended up killing Immerseus with about a little less than half of the raid alive. Oh well, a kill is a kill, right? =)
So we moved on to the Fallen Protectors, which went a lot better for me, no dying this time, lol. We did have a hiccup at the end of the fight where we didn’t kill all the Protectors at the same time within 10 seconds and they all healed up back to 20%. We pushed them back down, this time waiting until they got really low before taking them out. It only took us one attempt to do, so that was good. I’m hoping SR’s raid this week is just as easy, lol.
Next up was the Norushen encounter, which isn’t a fight against him, per se, but more of a “cleaning up” fight, like Immerseus. I hadn’t seen the fight before, so tabbed out to quickly read about it. We put in a good handful of attempts, but we couldn’t get past this fight. The fight seemed to be a dps check of sorts, I’m not sure if not having enough raw dps was the issue or not having enough of the dps getting rid of their corruption fast enough, but our best attempt was 20% before we hit the enrage. Maybe we’ll get it next time.
All in all, I had a fun time in my first flex raid. It was nice to sit back and just pew pew for a change, not having to worry about holding aggro, grabbing adds, tank swapping and all the other stressful tanky stuff. Thanks again to the Frostees for letting me join in their flex raid!
Patch 5.4 is finally here and with it comes a new raid to tackle, the Siege of Orgrimmar. The final raid of this expansion, we get to finally put an end to Garrosh’s tyrannical reign and bring order to the land of Pandaria and the state of our beloved Horde. But first, we have to take out (or help free) Garrosh’s soldiers and minions he’s set upon on us. First up, Immerseus, a corrupted water being, created from the pools found in the Vale of Eternal Blossoms.
We didn’t have Sorak or Wok last night, so that left the tanking duties to Tyle and me, with Adoe, Shadeey, Lyss, Zug and Bocat to dps and Slice, Van and Zarm healing. We split the raid into separate quadrants around Immerseus to give everyone space to manage its abilities; Tyle and I, with Van, Adoe and Zarm between us, took one half of the room, keeping Immerseus’ frontal cone from hitting others and tank swapping every Corrosive Blast and rest of the dps with Slice took the other half of the room. This set up gave everyone room to drop and move away from their Sha pools and kept the entire raid from getting hit at the same time by the Swirls and jet of water that Immerseus does in a spinning fashion, similar to Wise Mari’s ability in the Temple of the Jade Serpent instance.
This positioning also allowed us to manage the different puddles that Immerseus would split into around the room during phase two, with the healers healing the Contaminated Puddles and the tanks and dps killing the Sha Puddles. Killing or healing these puddles provides a short buff that increases your damage or healing on other puddles in that phase.
It took us a handful of pulls to figure out the raid positioning and the split phase. On the final pull, we had made it through the fourth split when I noticed the Berserk timer quickly approaching zero. As the final remaining puddles reached Immerseus, the raid exploded and we thought that Berserk had gotten us….until the loot windows popped up and we saw Tyle still alive and breathing. Go Tyle!
The kill, I mean save, wasn’t pretty, but I’ll take it. Hopefully next week’s attempt will go a lot smoother, lol.
I was blessed by the weapon Gods again. On our first Jin’rokh kill in Throne of Thunder, I won a tanking axe off a loot roll, the Worldbreaker’s Stormscythe. On our first Siege of Orgrimmar boss kill, Immerseus dropped its tanking mace, the Encapsulated Essence of Immerseus (which oddly enough doesn’t show on Arv’s armory page).
We took a couple of pulls on the Fallen Protectors and then called it a night. We have a few people out today, so we won’t raid again until next week. But it was nice to start off the new raid with a new boss kill. =)
2 pulls….that’s all it took to take down the Thunder King last night. Makes that 3% wipe feel so insignificant, lol.
We didn’t raid Tuesday night because we were missing Shadeey and Zarm, so we went into Wednesday night with a lot of anticipation and determination of finally clearing the Throne of Thunder and putting this raiding tier to rest.
We changed our strategy a little, opting to start the fight with Lei Shen on the north conduit (Static Shock), instead of the eastern one (Diffusion Chain), and going clockwise, ending up on the west conduit (Bouncing Bolt) before the first transition.
After the first transition was complete, we brought Lei Shen back to the western conduit and made our way around counter-clockwise, ending on the eastern one. We used lust on this phase to quickly push us to the next transition. And once the second transition was done, it was a matter of staying focused and out of bad before the big guy went down.
Our first attempt started off great, but Adoe and Shadeey had trouble on their quadrant during the first transition and were soon overwhelmed by adds. The second attempt was nearly flawless and the fight just seemed to flow smoothly.
Wok and I managed Decapitate and taunting Lei Shen back and forth with ease. The group handled Lei Shen other abilities perfectly, stacking tight and spreading out when needed, even during the transitions. I made sure I positioned myself correctly for Fusion Slash on the second phase so I wouldn’t get punted off the edge like a noob, lol. Wok did die on the last phase but was quickly brezzed and we finally killed Lei Shen with the entire raid alive.
We also got a nice Feat of Strength for completing ToT before the patch too:
I am really proud of my guild for this accomplishment. We put in a lot of nights and attempts and used many feasts and flasks to achieve this moment.
Last tier, we missed out on a Sha of Fear kill in the Terrace of the Endless Spring by a week before patch 5.2 hit the servers. I blame that on our guild meet up in Orlando though, which we totally had a blast at, lol.
Side note: The resort we stayed at in Orlando recently had a sinkhole swallow up part of the complex, which is just crazy and scary to hear. I blame that on a certain fat shammy panda *cough*Sorak*cough* for loosening up the foundation before he left, lol j/k.
I want to give a special thanks to the other members of SR: Lyss, Psynite, Bocat, Zari, Ryugan and Chewy. Even though they were not in on the Lei Shen kill, they were all a big part of our Throne of Thunder progression, from our countless wipes and frustrations, like Horridon and Tortos, to our first boss kills and easy ones, like Primordius and the Twin Consorts.
I want to also thank the delay in the release of patch 5.4, without that, this achievement would not be possible. Bring on the Siege of Orgrimmar, we ready!
And one last small thanks goes to Final Fantasy 14. Since most of SR is currently playing that, I’d like to believe they were eager to get back to it, so they all brought their A-game to kill Lei Shen quickly, lol.
Great job guys, I’ll see you next week when we down Lei Shen on Heroic and defeat Ra-den!
…..a pally can dream, right? =P
…is what we got Lei Shen down to last night on our best attempt…
That was only the second time we got into the last phase last night, so things were pretty hectic at that point. But I think we’ve got this next week with better RNG and internetz.
Thank God that patch 5.4 has been delayed a couple of weeks to allow scrub guilds like ours to finish off Lei Shen. I’d like for SR to start the Siege of Orgrimmar raid on a clean slate. =)